332 lines
7.2 KiB
TypeScript
332 lines
7.2 KiB
TypeScript
import * as fs from 'fs';
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import * as https from 'https';
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import chalk from 'chalk';
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import * as dotenv from 'dotenv';
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dotenv.config();
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let songCount = 1;
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const AUTHTOKEN = process.env.AUTHTOKEN;
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if (!AUTHTOKEN) {
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console.error('Please enter all the required information');
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process.exit(1);
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}
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type MentalState = "focus" | "relax" | "sleep" | "meditate";
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type MentalStateArray = MentalState[];
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let mentalStates: MentalStateArray = ["focus", "relax", "sleep", "meditate"];
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type GenreStructure = {
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base: string[];
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nature: string[];
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};
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type GenresMap = Record<MentalState, GenreStructure>;
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let genres: GenresMap = {
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"focus": {
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base: [
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"Acoustic",
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"Atmospheric",
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"Cinematic",
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"Classical",
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"Drone",
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"Electronic",
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"Grooves",
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"Lofi",
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"Piano",
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"Post Rock"
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],
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nature: [
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"Beach",
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"Chimes & Bowls",
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"Forest",
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"Nightsounds",
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"Rain",
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"Rainforest",
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"River",
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"Thunder",
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"Underwater",
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"Wind"
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]
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},
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"relax": {
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base: [
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"Atmospheric",
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"Electronic"
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],
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nature: [
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"Beach",
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"Chimes & Bowls",
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"Forest",
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"Nightsounds",
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"Rain",
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"Rainforest",
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"River",
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"Thunder",
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"Underwater",
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"Wind"
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]
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},
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"sleep": {
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base: [
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"Atmospheric"
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],
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nature: [
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"Beach",
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"Forest",
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"Nightsounds",
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"Rain",
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"Rainforest",
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"River",
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"Thunder",
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"Underwater",
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"Wind"
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]
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},
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"meditate": {
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base: [
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"Atmospheric",
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"Electronic"
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],
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nature: [
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"Beach",
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"Chimes & Bowls",
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"Forest",
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"Nightsounds",
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"Rain",
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"Rainforest",
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"River",
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"Thunder",
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"Underwater",
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"Wind"
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]
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}
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};
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// Commenting out moods since it's not used in the code
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/*
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type MoodsMap = Record<MentalState, string[]>;
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let moods: MoodsMap = {
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"focus": [
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"Brooding",
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"Calm",
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"Chill",
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"Dark",
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"Downtempo",
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"Dreamlike",
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"Driving",
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"Energizing",
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"Epic",
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"Floating",
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"Heavy",
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"Hopeful",
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"Inspiring",
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"Meditative",
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"Mysterious",
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"Ominous",
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"Optimistic",
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"Playful",
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"Ponderous",
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"Serene",
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"Strong",
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"Upbeat",
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"Uplifting"
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],
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"relax": [
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"Brooding",
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"Calm",
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"Chill",
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"Dark",
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"Downtempo",
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"Dreamlike",
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"Driving",
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"Energizing",
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"Epic",
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"Floating",
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"Hopeful",
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"Inspiring",
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"Meditative",
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"Mysterious",
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"Optimistic",
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"Playful",
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"Ponderous",
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"Serene",
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"Strong",
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"Upbeat",
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"Uplifting"
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],
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"sleep": [
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"Brooding",
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"Calm",
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"Chill",
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"Dark",
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"Dreamlike",
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"Epic",
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"Floating",
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"Heavy",
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"Meditative",
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"Mysterious",
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"Optimistic",
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"Ponderous",
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"Serene",
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"Strong"
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],
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"meditate": [
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"Brooding",
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"Calm",
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"Chill",
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"Dark",
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"Downtempo",
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"Dreamlike",
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"Driving",
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"Energizing",
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"Epic",
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"Floating",
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"Heavy",
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"Hopeful",
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"Inspiring",
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"Meditative",
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"Mysterious",
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"Optimistic",
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"Playful",
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"Ponderous",
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"Serene",
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"Strong",
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"Upbeat",
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"Uplifting"
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]
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}
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*/
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type QueueEntry = {
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url: string;
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folder: string;
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filename: string;
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};
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class DownloadQueue {
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private queue: QueueEntry[] = [];
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private activeDownloads = 0;
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private maxConcurrency: number
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constructor(maxConcurrency: number) {
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this.maxConcurrency = maxConcurrency
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}
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public enqueue(url: string, folder: string, filename: string) {
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this.queue.push({ url, folder, filename });
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// Only process the queue if we're not at max capacity
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this.processQueue();
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}
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private async processQueue(): Promise<void> {
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// Keep processing while we have capacity and items in the queue
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while (this.activeDownloads < this.maxConcurrency && this.queue.length > 0) {
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const { url, folder, filename } = this.queue.shift()!;
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this.activeDownloads++;
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// Process the download asynchronously but continue the loop immediately
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// to potentially start more downloads if there's capacity
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this.processDownload(url, folder, filename).then(() => {
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// After download is complete, decrease activeDownloads and continue processing
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this.activeDownloads--;
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this.processQueue(); // Process next item in queue
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}).catch((error) => {
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console.error('Error downloading song:', error);
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this.activeDownloads--;
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this.processQueue(); // Continue processing queue even if there's an error
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});
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}
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}
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private async processDownload(url: string, folder: string, filename: string): Promise<void> {
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await downloadSong(url, folder, filename);
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songCount++; // Increment the song count after successful download
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console.log(`${songCount} songs downloaded successfully \n${this.queue.length} remaining`);
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}
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}
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const downloadQueue = new DownloadQueue(3)
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for (const mentalState of mentalStates) {
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console.log(chalk.red(`Starting mental state ${mentalState}`))
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for (const genre of [...genres[mentalState].base, ...genres[mentalState].nature]) {
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console.log(chalk.yellow(`Starting genre ${genre}`))
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//
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// Phase 1 : Fetch all song data
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//
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const response = await fetch(`https://api.brain.fm/v3/servings/search?genre=${genre}&dynamicMentalStateId=${mentalState}`, {
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headers: {
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authorization: `Bearer ${AUTHTOKEN}`
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}
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});
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const responseData = await response.json();
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const data = formatAudioData(responseData.result);
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if (checkIfJsonExists(`./json-data/${mentalState}/${genre}.json`)) continue;
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ensureDirectory(`./json-data/${mentalState}`);
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let file = fs.createWriteStream(`./json-data/${mentalState}/${genre}.json`);
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file.write(JSON.stringify(data));
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file.close();
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//
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// Phase 2 : Download songs to device
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//
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console.log(chalk.green(`Started downloading ${genre} ${mentalState}`))
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for (const song of data) {
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let activity = song.track.tags.filter((x: any) => x.type == 'activity').map((x: any) => x.value).join('/');
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let NEL = song.trackVariation.neuralEffectLevel;
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let level = (NEL > 0.66 ? "high" : NEL > 0.33 ? "medium" : "low");
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let folder = `./songs/${genre}/${mentalState}/${activity}/${level}`
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let filename = song.trackVariation.baseUrl;
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let downloadLink = song.trackVariation.tokenedUrl;
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downloadQueue.enqueue(downloadLink, folder, filename);
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}
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}
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};
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function downloadSong(downloadLink: string, folder: string, filename: string): Promise<void> {
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return new Promise((resolve, reject) => {
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ensureDirectory(folder)
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https.get(downloadLink, (response) => {
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response.pipe(fs.createWriteStream(`${folder}/${filename}.mp3`))
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.on('finish', () => {
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resolve();
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})
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.on('error', (error: Error) => {
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console.error('Error downloading song:', error);
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reject(error);
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});
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});
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});
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}
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function formatAudioData(arr: any[]) {
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return arr.map(item => {
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delete item.track.similarTracks;
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return item;
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});
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}
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function ensureDirectory(directory: string) {
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if (!fs.existsSync(directory)) {
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fs.mkdirSync(directory, { recursive: true });
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}
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}
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function checkIfJsonExists(filePath: string) {
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return fs.existsSync(filePath);
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} |